﻿using UnityEngine;
using System.Collections;

public class EasySDKDemoListener : EasySDKCallBackListener
{
    public override void OnInit(bool isSuccess, string error)
    {
       
    }

    public override void OnLogin(bool isSuccess, string error)
    {
        
    }

    public override void OnLogout(bool isSuccess, string error)
    {
        
    }

    public override void OnPay(bool isSuccess, string orderId, string error)
    {
       
    }
}
